Studio One Artist and Producer employ the same audio engine but only operate in 32-bit mode. It automatically switches between 32-bit and 64-bit floating-point processing on the fly (even with a 32-bit OS), ensuring the highest quality audio at all times. Studio One Professional is not only capable of taking full advantage of today’s 64-bit Macs and PCs as a 64-bit application it also offers end-to-end 64-bit process precision across the entire audio signal path, providing much greater summing accuracy than with 32-bit process precision. Simply put, you can do a lot more and do it faster than ever before.”Ĭombined with a multiprocessing engine that ensures CPU loads are well balanced across all available cores, this ability to address large amounts of RAM enables you to run more tracks and more plug-in instances at once without bogging down your computer. In addition, increased bus and I/O bandwidth allow for faster and wider data throughput. As a result, as explained in Mix magazine (“When I’m Sixty-Four ” by Ron Franklin, October 2005), “large data sets (tracks, plug-ins, samples, etc.) can be loaded entirely into memory, reducing the need for slower disk access. Presonus wroteAll three versions of Studio One employ 64-bit memory addressing that is, they can be run as a 64-bit application in Windows and Mac OS X (10.6 or later), which allows you to break the 4 GB RAM limitation of 32-bit programs. These are completely two different things. So is Antares an exception here or is this false advertisement? Natrix wroteSorry to cut In but I just bought the upgrade from version 1 and it says in the product description that it uses 64 to 32 bit floating to compensate for 32 bit plugins.
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